Adapters connect a mediation SDK to an ad network. An adapter alone does not mean the network’s own SDK is bundled.
AppLovin MAX adapter → AppLovin 9.11.1.0AppLovin MAX adapter → UnityAdsAppLovin MAX adapter → UnityAds 5.7.1.0AppLovin MAX adapter → UnityAds 8.1.0.3.0AppLovin MAX adapter → UnityAds 6.20.0.0AppLovin MAX adapter → UnityAds 25.0.0.0AppLovin MAX adapter → UnityAds 25.0.0.0AppLovin MAX adapter → UnityAds 11.1.1.0AppLovin MAX adapter → UnityAds 8.4.3.0AppLovin MAX adapter → UnityAds 9.3.0.0.0AppLovin MAX adapter → UnityAdsAppLovin MAX adapter → UnityAds 17.0.91.0AppLovin MAX adapter → UnityAds 4.11.1.0AppLovin MAX adapter → UnityAds 4.17.0.0AppLovin MAX adapter → UnityAds 3.7.1.0AppLovin MAX adapter → UnityAds 7.7.1.0AppLovin MAX adapter → UnityAds 1.3.3.0
Found by static analysis of the app package; bundled is not the same as active. All SDKs →
Update history
3.1.6Nov 6, 2026
• Visual Enhancements: Upgraded bounce animations and lighting for cleaner, sharper graphics.<br>• Performance Optimization: Improved frame rates and reduced lag across all supported devices.<br>• Gameplay Tuning: Refined ball physics and touch controls for a more responsive feel.<br>• Bug Fixes: Addressed minor glitches to ensure a smoother, crash-free experience.
3.1.5Oct 23, 2026 · seen Oct 3, 2026
• Performance Improvements: General optimizations have been made to ensure a smoother experience on all devices.<br>• Bug Fixes: Resolved minor issues to improve overall stability and gameplay.
3.1.4Sep 29, 2026 · seen Sep 20, 2026
Trailer
Count and Bounce is a simulation game by HyperMonk Games with 5,000,000+ downloads (about 8.8M estimated). +7.1K installs in the last 7 days. Rated 4.0 from 21K ratings. Released Nov 9, 2021. Install growth, rank history, SDKs and ad networks.
From the store listing: “In Count and Bounce you have to collect maximum balls as you can and unlock the next challenge!
Bounce off tiles and make as many hops as you can in this mind-blowing arcade action! Touch the screen and drag left or right to guide the ball from tile to tile. Don’t miss the path! Calculate carefully!”