Ricochet Arena: Auto Battler icon

Ricochet Arena: Auto Battler

DTA Craft
⬇ 50+ downloads
Est. actual: 98
Style: Simulation
Free
Released: Sep 13, 2026
IAP: $0.99 - $9.99 per item
Contains ads
Rated: Everyone

Signals

3 this week · 3 positive All of this week's signals →
  • 📈Last 7 days +73 installs · 9/day since Sep 18
  • 🏆Among Simulation games top 34% by installs gained this week (1102 peers growing)
  • 🛠Updates actively updated · updated 2 days ago · every ~8 days (2 updates tracked)
Installs since launch
0 49 98 98 Sep 13, 2026 today
+73 installs since Sep 18
Update history
1.0.5 Sep 24, 2026
Add hit stop toggle, improve visibility and watch ads x2 reward
1.0.0 Sep 16, 2026
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Enter Ricochet Arena — a physics-driven auto-battler where fighters bounce, collide, attack, and unleash abilities on their own. Choose your fighters, build the matchup, and start the battle. Once the fight begins, physics takes over. Every fighter moves differently. Weapons spin, projectiles ricochet, summons crowd the arena, knockback changes trajectories, and one collision can completely change the outcome of a match. PHYSICS-DRIVEN AUTO COMBAT No joystick. No attack button. Fighters move and battle automatically using momentum, collision, weapons, abilities, and arena geometry. Watch trajectories develop in real time as fighters rebound from walls and crash back into combat. A ROSTER BUILT AROUND DIFFERENT ARCHETYPES Experiment with fighters that change how the simulation plays: Samurai & Ronin — aggressive blade fighters built for close combat. Necromancer & Summoner — overwhelm the arena with additional units. Ninja & Assassin — mobility and burst damage. Outlaw — ranged pressure and ricocheting firepower. Stormcaller — electrical attacks that punish grouped targets. Demon, Vampire, King, Trapper, Alchemist, Berserker, Frost Mage, and more. Different fighters create different trajectories, counters, and unexpected interactions. BOSS BATTLES Take your fighters against powerful bosses such as the Eclipse Dragon, a multi-phase opponent armed with beam attacks, crushing slams, claws, and orbiting satellites. Build the right matchup and see if your fighters can survive. MULTIPLE BATTLE FORMATS Fight through: 1v1 battles 2v2 battles Boss encounters Different arenas and combat modifiers Change the fighters, change the arena, run it again — and the fight may unfold completely differently. BUILT FOR REPLAYABLE SIMULATION Ricochet Arena is about watching simple rules create unpredictable battles. Choose your fighters. Start the simulation. Let physics write the fight.