Tongits King Offline icon

Tongits King Offline

Play Boom Games
⬇ 500,000+ downloads
Est. actual: 653,633
Style: Card
Free
Released: Feb 2, 2025
No in-app purchases
Contains ads
Rated: Teen

Signals

2 this week · 2 positive All of this week's signals →
  • 📈Installs no measured change since Sep 21 (4 days)
  • 🛠Updates actively updated · updated 18 days ago
Installs since launch
0 327K 654K 654K Feb 2, 2025 today
0 installs since Sep 21
Update history
1.0024 Sep 8, 2026 · seen Sep 21, 2026
Only the current version so far — new entries appear as the game ships updates.
Tongits King Offline screenshotTongits King Offline screenshotTongits King Offline screenshotTongits King Offline screenshotTongits King Offline screenshotTongits King Offline screenshotTongits King Offline screenshotTongits King Offline screenshot
Tongits King offline card game. Perfect for players of all ages, Togits offers endless hours of fun, whether you're playing solo or challenging bot. No internet? No problem! Enjoy this captivating game anytime, anywhere. The goal of Tongist is to score the most points by winning tricks, collecting valuable cards, and strategically managing your resources. Players must balance risk and reward to outwit their opponents. Objective The goal is to reduce your unmatched cards (deadwood) by forming melds (sets or runs). Win by "Tongits" (emptying your hand), forcing an opponent to fold, or having the lowest deadwood points when the deck runs out. Setup Players: 3 Deck: Standard 52-card deck Dealer: Randomly chosen for the first round, then rotates clockwise. Card Rankings Ace (A) is low (A-2-3 is valid, but Q-K-A is not). Number cards (2-10) are worth their face values. Face cards (J, Q, K) are worth 10 points each. Gameplay Dealing: The dealer gives 12 cards to themselves and 11 cards to each opponent. The remaining cards form a draw pile, with one card placed face-up as the discard pile. Taking a Turn: The player on the dealer’s left goes first. On a turn, a player must: Draw a card (either from the discard pile or the draw pile). Form melds (optional, can be sets of 3+ same-rank cards or sequences of 3+ consecutive cards of the same suit).Discard one card to end their turn. Special Moves: Sagasa (Challenge Melds): Players can challenge a drawn discard if they can immediately add to the exposed meld. Burn (Prevented Move): If an opponent prevents you from drawing a needed card, your next turn must be a draw from the deck. Winning Conditions Tongits (Instant Win): A player wins immediately by melding all their cards (discarding the last card). Draw Pile Exhaustion: When no more cards remain in the draw pile, the round ends. Fight (Draw Condition): If a player thinks they have the lowest deadwood, they can declare a “Fight,” forcing all players to compare their unmatched card points. Scoring & Payouts Tongits Win: The player wins all bets. Fight Win: The player with the lowest deadwood points wins. Fold Loss: If a player folds, the remaining two compare hands. Burned Player: If a player cannot play or is trapped, they automatically lose. Additional Rules Players can “Pass” if they cannot draw or meld. Deadwood points determine the winner if the game reaches a Fight or deck depletion. Players can “Bluff” by discarding high-value cards to mislead opponents.