Only the current version so far — new entries appear as the game ships updates.
1. Core Gameplay
Fishing Operation: Players cast their line in designated sea zones and control reeling timing and tension via taps/slides. Once a fish bites, successfully reel it in within the time limit to capture it. Every fishing session guarantees fish, with a chance to trigger extra events.
Event Triggers: While fishing, there is a probability of triggering one of the following special events—
Big Fish Storm: The next cast will definitely catch a Rare or Legendary fish;
Treasure Drift: Receive a Key (used to open chests);
Shark Attack: Lose 10% of your current catch (can be blocked by consuming a Shield);
Double Harvest: Double the quantity of fish from this session.
Collection Log: Each fish has three rarities—Common, Rare, and Legendary. Completing a full set unlocks permanent stat bonuses (e.g., energy recovery speed, rare-fish appearance rate).
2. Island Building
Use fish (catches) to upgrade buildings on your island (dock, fish market, lighthouse, warehouse, etc.). Each level unlocks new fish species and new sea zones (Tropical, Polar, Ancient).
Higher building levels unlock more fishing areas and advanced fish species, and also raise the maximum number of Shields you can store.
3. Energy & Fishing Attempts
Each fishing session costs 1 “Energy.” Energy recovers 1 point every 10 minutes (cap: 50); you can also buy Energy directly with Gems.
The first 10 fishing sessions each day enjoy a “Bounty Bonus” (catch quality improved by one tier) to encourage daily activity.
4. Social & PvP
Attack: Spend 1 attack attempt (5 per day) to randomly match with an online player, destroy one of their buildings, and steal a portion of their current catch.
Raid: Select a friend’s island, spend 1 raid attempt (3 per day), infiltrate it, and steal a portion of their daily catch (approximately 8% of their total daily catch).
Shield: Automatically activates after being attacked, protecting your island from the next destruction for 2 hours. Shields can stack up to 3 layers.