Tracking since Oct 5 — growth appears once we have a second daily reading.
Update history
1.0.0Sep 9, 2026 · seen Oct 5, 2026
Initial release with the complete 18-gate moonlit run, Solid and Glow switching, Phase Pins, checkpoint recovery, pause controls, separate audio settings, and a portrait phone layout.
Only the current version so far — new entries appear as the game ships updates.
Guide a porcelain stone spirit through a moonlit passage of eighteen phase gates. Tap the spirit to switch between Solid and Glow, then match the rune on each approaching gate.
Read the four-gate preview, time each transformation around a short cooldown, and build clean three-gate streaks to trigger Slow Flow. Three runes protect a run: a wrong match returns the spirit to the latest checkpoint while a rune remains.
Phase Pins add another tactical choice. Select a visible future gate and bind it to both phases, then continue the run without changing form for that gate. One Phase Pin is available at the start, with an optional rewarded video on the menu for another.
Phase Pebble is designed for portrait phones with one-handed touch controls. Pause or restart at any time, and control music and sound separately from the menu.