Bunker: Ark icon

Bunker: Ark

Matvei Kavtorov
⬇ 500+ downloads
Est. actual: 791
Style: Board
Free
Released: Sep 9, 2026
IAP: $14.99 per item
Contains ads
Rated: Everyone 10+

Signals

2 this week · 2 positive All of this week's signals →
  • 📈Installs no measured change since Oct 4 (1 days)
  • 🛠Updates actively updated · updated yesterday · every ~1 days (2 updates tracked)
Installs since launch
0 396 791 791 Sep 9, 2026 today
0 installs since Oct 4
SDKs in the app · version 1.0.3, analysed Oct 4, 2026

Found by static analysis of the app package; bundled is not the same as active. All SDKs →

Update history
1.0.9 Oct 5, 2026
The catastrophe now arrives as a radio bulletin, the bunker as a floor plan, and the final log comes off a teleprinter. New sounds (toggle on the home screen). Minor fixes.
1.0.8 Oct 4, 2026
The game is now also in Ukrainian: interface, all cards and the survival story. Minor fixes in the game summary.
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A catastrophe has happened. You are standing at the entrance to a bunker, and there are fewer places inside than there are of you. Everyone plays a character with a profession, health, baggage, a phobia and seven more lines that nobody sees except whoever holds the phone. Each round you reveal a card aloud and argue that you belong inside. Then everyone votes at once on who to throw out. The game runs until exactly as many people are left as there are places. ONE CODE FOR EVERYONE The host creates a game and reads out an eight-character code. Everyone else types it in, and the same game assembles for all of them: the same catastrophe, the same bunker, the same characters at the same seat numbers. No internet at all. No sign-up, no rooms, no server that can go down halfway through. The game is derived from the code by arithmetic that is identical on any phone — so your game cannot drift apart between an iPhone and an Android. WHAT IS INSIDE • 4 to 19 players, no host role required • 1312 cards free: professions, health, baggage, phobias, action cards • Five content sets, 2500 cards in total. Classic is free forever; the rest are switched on before a game and travel inside the code, so the whole table has the same ones • English and Russian • A catastrophe and a bunker with floor area, self-sufficiency, supplies and a fault — there is something to argue about besides each other • Threats: something happens in the bunker every round, which gives the table a shared problem again • A secret room, opened on the third round; until then all you know is that it exists • Round counter and a speech timer, so a game does not sprawl • Seat keys: the host hands out seats in person, and nobody can open somebody else's character • Reveals are marked by tapping — there is nothing to type • A SURVIVAL STORY at the end: the app tells you how this group lived out its term, and breaks down what saved them and what doomed them • A history of games played, and a shareable image of the outcome WHAT WE LEFT OUT The app does not count votes and does not police turn order. You vote aloud and simultaneously — livelier than tapping a phone one at a time. It could not know what happens at the table anyway: there is no network. Pretending to know is worse than honestly not knowing.