Tracking since Oct 5 — growth appears once we have a second daily reading.
Update history
1.0.0Sep 23, 2026 · seen Oct 5, 2026
Initial release with nine cargo-routing jobs across three groups, two recipe benches, latched cargo unlocks, portrait touch controls, pause and resume, an in-game guide, original music and sound effects.
Only the current version so far — new entries appear as the game ships updates.
A little order in the cosmos. In Zeloto Sparrow, you guide a pocket submarine captain through an orbital salvage garage, sorting nine pieces of cargo across a compact 4-by-4 board.
TAP, ROUTE AND DELIVER
Select a Coil, Cell or Prism, then tap an adjacent slot or workbench. Movement follows the four cardinal directions. Match the exact materials shown by both bench recipes and submit them to finish each job. If cargo reaches the wrong bench, retrieve it through a neighboring empty slot and plan a new route.
TWO SIGNALS, ONE UNLOCK
Load a Coil into bench A and a Cell into bench B to latch two separate signals. Once both are lit, the locked cargo becomes available for the remaining delivery.
THREE JOBS PER RUN
Choose from three groups containing nine authored jobs. Each job has a 30-move limit, and a third incorrect submission ends an unfinished run. Complete three jobs within 240 seconds of active play. Pause stops the clock, giving you space to return when ready.
A SMALL GARAGE WITH CHARACTER
Turquoise resin machinery, three distinct cargo shapes, a pocket submarine captain, original music and short sound effects bring the garage to life. Portrait touch controls, an in-game guide and sound controls keep the essentials close at hand.