Only the current version so far — new entries appear as the game ships updates.
Rent is due in twenty seconds and everything in this room is worth cash. Pick up the hammer, smash the lot, and settle the bill before the timer runs out.
Rage Room is a fast, satisfying destruction game. Every piggy bank, cash register, alarm clock and pinata pays out the second it breaks. There is no wrong thing to hit. There is only the bill, and it always lands.
Smash for cash
Swing at anything and it pays. Fill the room with flying debris, watch the payouts stack up, and keep hitting until nothing is left standing. It is stress relief with a paycheck.
Pay it or hold it
When the bill lands you get one choice. Pay it and start the next day clean, or hold the bill and keep the cash a little longer. Hold it and tomorrow owes more. Let it go unpaid and you are broke.
Bigger targets, bigger payouts
Small banks crack in a single hit. Registers, safes and pinatas soak up real damage before they give anything up. Later rooms send the big ones out, and one pinata can be worth a thousand on its own.
Gear up
You start with the default hammer, fast and light with no bonus damage. Equip the heavy hammer for slow, heavy swings that clear in one hit what used to take four. Buy the strike drone and let it hit targets on its own clock while you keep swinging.
Bank the rage
Clear a room, settle your debts, and bank rage on the way out. Spend it, upgrade your gear, and walk into a room that owes even more than the last one.
Why you will keep playing
One tap to swing, nothing else to learn
Chunky low poly destruction, everything breaks into pieces
Short runs, one room at a time, made for a spare minute
A real decision every level, pay now or pay more later
Rooms that get louder, heavier and more expensive as you go
Grab the hammer. Break everything. Make rent.
How long can you keep paying?
Play free.