Tracking since Oct 5 — growth appears once we have a second daily reading.
Update history
1.0.0Sep 11, 2026 · seen Oct 5, 2026
Initial release with three scripted garden-defense waves, drag-to-deploy cannon controls, wave schedules, Seed Salvo items, pause and restart, local progress saving, music and sound effects.
Only the current version so far — new entries appear as the game ships updates.
One tiny cannon. Three lanes worth protecting.
Sprout Sentry is a portrait garden-defense game built around a single movable seed cannon. Drag it between three wooden pads, read each wave's arrival schedule, and keep scripted beetles away from your flowers.
A move takes one beat to deploy. During that beat, the cannon cannot fire. Once ready, it automatically attacks the foremost pest in its lane before the pests advance. Each beetle has one to three health points, so choosing when to move matters.
Protect five petals through three waves. Before every wave, a complete schedule shows when pests arrive, which lane they use, and how much health they have. All three waves can be cleared without items.
Seed Salvo deals one damage to the front pest in every occupied lane. It uses one item only when at least two lanes have valid targets. The optional Watch Ad offer on the home screen adds one Seed Salvo after a completed rewarded ad; failed or canceled ads grant nothing and do not prevent starting a game.
A short interactive drag lesson introduces the controls. Pause and resume between decisions, restart a garden, or adjust the sound setting. Your unused item inventory, sound preference and best completed score are saved locally.
The toy garden includes a spring-mounted cannon, purple beetles, wooden pads, flowers, animated shots, music and sound effects. A normal three-wave game takes about three minutes. The game interface is in English.