Tracking since Oct 5 — growth appears once we have a second daily reading.
Update history
1.0Sep 17, 2026 · seen Oct 5, 2026
Initial production release of Jianghu: The Green Forest.
Only the current version so far — new entries appear as the game ships updates.
Henan, in a bad year. You have a knife, a slope above the Dengfeng road, and no other prospects.
Nokrim: The Green Forest is a wuxia idle game about being a bandit. You start alone, stopping travellers by hand. You end up with a confederation of mountains, a claim on the throne, and a long list of people who remember what you did on the way.
TWO THINGS THE COUNTY CARES ABOUT
Every toll you take and every fight you pick raises Heat, and Heat never falls on its own. Only bribes, lying low, or beating a column at your own gate will bring it down. Meanwhile the jianghu keeps its own account of you. Name opens doors that silver cannot: towns come to terms instead of being sacked, temples teach you instead of burning, and chieftains from other mountains swear rather than fight. The two pull against each other, and the run you get depends on which one you feed.
BATTLES YOU ACTUALLY FIGHT
Territory is taken in real battles. You see the garrison before you commit, choose how to go in (straight at them, hold the ground, or ambush if you have a scout), and then both lines charge. Archers fire on the approach, spearmen ruin a cavalry charge, riders go round the flank, and your own martial arts decide what happens when you step in yourself. Men who fall are mostly carried off wounded, but not always, and the ones who die stay dead.
A BAND WITH NAMES IN IT
Every bandit has a name and a nickname. Promote grunts into sabermen, bowmen, spearmen, shield-bearers and scouts, then into horse bandits, marksmen, drillmasters, strongmen and poisoners, and finally into wandering knights, warrior monks and assassins. Whoever has killed the most becomes your chieftain, and the whole band fights harder while he stands.
YOUR OWN BODY
Inner Power accumulates whether you are playing or not. Grasp Iron Shirt, Drunken Fist, the Golden Bell and the Sinew-Changing Classic, then drill each of them to unlimited levels. Seek out named masters and find out where you stand.
SIXTY EVENTS ON THE ROAD AND IN THE CAMP
A salt caravan. A magistrate's sedan chair. Refugees from the flooded counties. A tax cart bound for Kaifeng. A boy driving two oxen alone with forty li still to go. A comet over the Songshan ridge that your men want you to claim. None of the answers are obviously right.
DAY AND NIGHT, AND A HUNDRED TRADES
The sky turns while you play and while you are away. Daylight pays better and draws more attention; night is thin but quiet. Men you put to a trade stop fighting and start being worth more: physicians, smiths, boatmen, brewers, musicians, scribes.
IT KEEPS RUNNING WITHOUT YOU
Time away is time in seclusion. You come back with Inner Power gathered, silver counted, and a stack of things waiting at the gate. Nothing expires while you are gone. When a mountain is finished you disperse the band, swear one of three roads, and come back much faster.
NO ADS, NO PURCHASES, NO ACCOUNT
The whole game is on your phone. It asks for no permissions, sends nothing anywhere, and works with the plane mode on. Your save stays on your device.