📈Last 7 days+6 installs — 68% slower than the week before (+19) · 2/day since Sep 30
🏆Among Casual games bottom 42% by installs gained this week (36680 peers growing)
🛠Updatesactively updated · updated 3 days ago · every ~11 days (4 updates tracked)
Installs since launch
+61 installs
since Sep 30
Update history
1.1.0Oct 30, 2026 · seen Nov 2, 2026
What's new in 1.1.0:<br>• Rebirth and permanent Miko Power! Continue your journey beyond Stage 999.<br>• New Miko Run minigame with Soul rewards.<br>• Redesigned Arcade menu and improved Miko 2048.<br>• Auto Go for VIP players.<br>• Shared leaderboard ranks for players at the same stage.<br>• Fixes for ad rewards and Cloud Save recovery.
1.0.3Oct 20, 2026
What’s new in v1.0.3:<br>• Now available in English, Thai, Japanese, Korean, Simplified Chinese, Traditional Chinese, Spanish, and Brazilian Portuguese.<br>• Improved transitions between campaign and Arcade.<br>• Made inviting friends easier.<br>• Updated the stage-clear reward flow.<br>• Enjoy music matched to the scene’s time of day.<br>• Discover more games in Gamehouse.<br>• Improved UI, hero
1.0.2Oct 8, 2026 · seen Oct 15, 2026
What's new in 1.0.2:<br>• Unlock Invite Friends after Stage 50! Share your Player ID and earn Soul, Summon Scrolls, and Lifetime VIP.<br>• Added Miko artwork and animations for tiers 31–35.<br>• Updated hero icons and improved character proportions and battle layering.<br>• Fixed the Discord community link in Settings.<br>• Updated gameplay music and cloud save support.
1.0.1Sep 26, 2026 · seen Sep 30, 2026
Merge Miko: Spirit Rush is a casual game by Adisoft Gaming with 50+ downloads (about 62 estimated). +6 installs in the last 7 days. Released Sep 23, 2026. Install growth, rank history, SDKs and ad networks.
From the store listing: “Build your dream team, one merge at a time.
Merge Miko: Spirit Rush is a merge-and-battle RPG where every loss teaches you something new. Summon heroes onto your 3-lane board, merge duplicates to power them up, then press GO and watch your team auto-battle across three lanes at once.
STRATEGY IN EVERY MERGE
Two…”