1.21.1
Nov 2, 2026
Storm fix: when a board's clock runs out and nobody has touched the screen, the storm now waits for a tap instead of starting the board again and again. A phone put down mid-storm no longer burns through your lives or the battery. The compass hint cannot be spent while the board waits.
1.21.0
Nov 2, 2026
Stability: fixes a crash some phones had after a restart. Ranked's description now says what it is: a race against a rival for rating. New sailors may meet a shorter tutorial that teaches the rules one at a time, on the first boards of the journey.
1.18.0
Oct 30, 2026
New: Casual's 100 levels are now a boatman's journey home in ten stops. Every level you solve adds a layer to that stop's postcard; finished postcards go in an album, and the map shows where he has been. The first level each day pays a reward from a weekly track. Some of this reaches part of the players first.
1.17.8
Oct 28, 2026
Fewer interruptions: no more ads in the middle of a Rush run, and no ads between boards on the day you first open the game. New ad partners for the watch-an-ad rewards (hints and lives).
1.17.6
Oct 27, 2026
Fewer interruptions: no more ads in the middle of a Rush run, and no ads between boards on the day you first open the game. New ad partners for the watch-an-ad rewards (hints and lives).
1.17.1
Oct 25, 2026
A new store: tap the bag in the top corner. Buy lives, a hints-and-lives bundle, or Premium: unlimited hints and lives, no ads, and a Premium badge. The top of the store shows what you own. A new look for your level and XP bar. The out-of-lives message now fits its box. Ads load more reliably.
1.11.1
Oct 14, 2026 · seen Oct 17, 2026
Stuck on a board? Casual now has hints — watch a short ad for the next few steps. Out of lives? Watch an ad for one more.