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Update history
2.8.2Oct 3, 2026
Tunnel Jumper 2.8.2<br><br>• Performance and stability improvements<br>• Bug fixes
Only the current version so far — new entries appear as the game ships updates.
HOLD TO RISE. RELEASE TO FALL.
One finger flies a glowing cube through an endless 3D tunnel. Easy to learn, hard to master: timing and nerve keep you alive.
EIGHT ZONES TO DISCOVER
Every zone of the tunnel has its own name, colour and shape. Fly from Neon Drift all the way to The Void. The next zone waits on the map as "???" until you reach it. Some zones bring a twist: in Darkness only the neon edges and your cube light the way, and Gold Rush fills the course with rivers of gems and extra mystery boxes. Deeper zones pay more for every gem, and the first time you reach a zone you earn a discovery bonus.
TEN KINDS OF HAZARDS
Pistons, sliding gates, spinners, droppers, orbiting cubes, crushers, lasers, twin pistons, sweepers and mines join the tunnel as you fly deeper. Skim past them by a hair for CLOSE bonuses. Chain three close calls and FEVER kicks in: double points, faster music, a brighter tunnel, and you can smash straight through hazards.
UPGRADE YOUR RUNS
Spend gems on five upgrades: magnet, shield, fever, power-ups and perfect bonus. Each one goes up to MAX level, where it unlocks a special ability. Short on time? Buy a head start and fly the first stretch under a shield.
COLLECT AND UNLOCK
16 cubes, spheres, prisms, crystals and discs. Buy some with gems; the rest are trophies you can only earn by reaching new zones.
ALWAYS A NEXT GOAL
Three missions at a time, mystery boxes along the way, and a daily reward that grows every day you come back, up to day 7.
• One-touch controls
• Endless 3D tunnel that gets faster and tighter
• 8 named zones with Darkness and Gold Rush twists
• 10 kinds of hazards, close calls and fever mode
• 5 upgrades, 16 skins, missions and daily rewards
• Plays offline
• 13 languages