Lumenlock: Laser Logic Puzzle icon

Lumenlock: Laser Logic Puzzle

TapForge Studios
⬇ 5+ downloads
Est. actual: 6
Style: Other
Free
Released: Sep 1, 2026
No in-app purchases
Contains ads
Rated: Everyone

Signals

1 this week · 1 positive All of this week's signals →
  • 🛠Updates actively updated · updated 25 days ago
Installs since launch
0 3 6 6 Sep 1, 2026 today
Tracking since Sep 26 — growth appears once we have a second daily reading.
SDKs in the app · version 1.0.0, analysed Sep 26, 2026

Found by static analysis of the app package; bundled is not the same as active. All SDKs →

Update history
1.0.0 Sep 1, 2026 · seen Sep 26, 2026
First Release.
Only the current version so far — new entries appear as the game ships updates.
Lumenlock: Laser Logic Puzzle trailer Trailer
Lumenlock: Laser Logic Puzzle screenshotLumenlock: Laser Logic Puzzle screenshotLumenlock: Laser Logic Puzzle screenshotLumenlock: Laser Logic Puzzle screenshotLumenlock: Laser Logic Puzzle screenshotLumenlock: Laser Logic Puzzle screenshotLumenlock: Laser Logic Puzzle screenshotLumenlock: Laser Logic Puzzle screenshot
A beam of light leaves an emitter. Mirrors stand in its path. Turn them until the light reaches every core — and not one hazard. That is the whole game. No timers, no lives, no energy meters, no ads interrupting a puzzle you are in the middle of. Just you and a board that has exactly one right answer. ONE RIGHT ANSWER, NOT A LUCKY GUESS Most puzzle games let you flail your way through the early levels. Lumenlock does not. Every board is checked by a solver before it ships, and the number of winning configurations is capped — most levels have precisely one solution. Flipping mirrors at random stops working on level 1, not level 40. PAR IS THE TRUE MINIMUM Every level shows a par: the fewest mirrors you have to change to solve it. That number is not a designer's guess. It is computed by brute force, so when the board says par 6, six is genuinely the shortest route that exists. Three stars means you found it. Two means you solved it the long way. There is always a reason to come back to a level you already beat. Scoring counts the mirrors you changed, not the taps you made — so experimenting is free, and undo can never be farmed for an easy three stars. 250 LEVELS ACROSS NINE ACTS Each act introduces exactly one new idea, and nothing is ever explained with a wall of text: • REFLECT — turn a mirror, bend the beam • DEFLECT — longer routes, walls in the way • TWIN BEAMS — two emitters sharing the same mirrors • SPLIT — beam splitters send light two directions at once • HAZARD — hazard cores punish a sloppy route • SPECTRUM — colour filters, and cores that only accept their own colour • OVERLOAD — every mechanic at once • CASCADE — three cores, one beam • LOCKDOWN — the hardest boards in the game The early levels are gentle enough to teach themselves. The late ones are not. BUILT TO RESPECT YOUR TIME • Plays entirely offline — no account, no sign-up, no connection needed • Nothing is ever locked behind a countdown • Hints are earned by playing, not withheld to sell back to you • Instant restart, unlimited undo, no fail state • Dark, low-glare visuals designed for long sessions A QUIET GAME Lumenlock looks like an optics bench in a vacuum chamber. Cold light, brushed steel mirrors, a warm amber core when you get it right. No cartoon mascots, no confetti, no shouting. If you like Nonograms, Sudoku, Flow, Bloxorz, or anything where the answer is sitting there waiting for you to see it, this will feel familiar. Free to play, with an optional one-time purchase to remove ads.