FIXED: Landing could destroy the ship on a slow, level approach, and could leave it stuck against the rock with the engine firing.<br>CHANGED: Landing now tolerates a slight lean but demands a slower touchdown.<br>CHANGED: Crashing before you reach a refuelling ledge restarts the attempt, so the clock and score begin again.<br>FIXED: Sound could stop working or drift out of sync during a long sess
Only the current version so far — new entries appear as the game ships updates.
Master precision controls to pilot your ship through treacherous cosmic caverns