Tracking since Sep 26 — growth appears once we have a second daily reading.
Update history
0.8Feb 10, 2026 · seen Sep 26, 2026
Balance
Only the current version so far — new entries appear as the game ships updates.
Destroy every target on the grid using turrets with limited ammo each shot reduces their count, and when it hits zero, the turret self-destructs. Targets have different health values, so positioning and shot planning are critical, especially since turrets can only hit enemies within adjacent range. As if that’s not enough, moving, chain-like turret formations shift across the board, constantly changing your tactical options and turning every level into a compact, high-stakes strategy puzzle where every shot truly matters.