Prismlight icon

Prismlight

Adysan Gaming Studio
⬇ 10,000+ downloads
Est. actual: 10,763
Style: Casual
Free
Released: Aug 19, 2026
No in-app purchases
Contains ads
Rated: Everyone

Signals

3 this week · 1 positive All of this week's signals →
  • 📈Installs no measured change since Oct 4 (1 days)
  • 🛠Updates quiet · updated 40 days ago
  • 🔁Ownership likely acquired by Adysan Gaming Studio · first seen there Oct 4, 2026 (previous owner not observed)
Installs since launch
0 5.4K 11K 11K Aug 19, 2026 today
0 installs since Oct 4
Update history
1.0.1 Aug 27, 2026 · seen Oct 4, 2026
Updated the SDK version
Only the current version so far — new entries appear as the game ships updates.
Prismlight screenshotPrismlight screenshotPrismlight screenshotPrismlight screenshotPrismlight screenshot
PRISMLIGHT Rotate the light and re-ignite the dark palace. Prismlight is a one-thumb light-puzzle game set in a dark palace. You hold a single beam of light, and the palace holds ten chambers, each locked in shadow until you bend the light to your will. PLAY: ROTATE PRISMS, GUIDE THE LIGHT Control is one finger. Tap a prism or a mirror to select it, then drag to rotate it. Spin the facets to catch the incoming beam, split it in two, bounce it off cold mirrors and steer it around pillars, until every lamp in the chamber glows at once. The puzzle is quiet and spatial: each chamber is a small arena of glass, gold and shadow. PROGRESS: LIGHT UP EVERY CHAMBER A chamber is lit when all of its lamps glow together. The game counts your steps — every rotation and every drag — and your best score for a chamber is the fewest steps that light it. Replay a chamber to beat your best, earn up to three stars, and prove that the palace can be re-ignited with perfect economy. STRUCTURE: FOUR REGIONS, TEN CHAMBERS, ONE HOLY HALL The palace is divided into four regions: the Porch, the Great Hall, the Tower and the Holy Hall at its heart. Three chambers stand in each of the first three regions, and the Holy Hall waits beyond them — ten chambers in all. Your Light Record tracks every chamber you have re-ignited, with your best step count for each, so you can watch the palace slowly come back to life. CORES AND LENSES Lighting chambers earns Light Cores. Spend them on lenses for the next chamber — the Prism of Splitting divides one beam into two, the Lens of Piercing lets a beam pass through a lamp without stopping, and the Lens of Focus concentrates the beam for a stronger strike. Watch a rewarded ad to earn +30 Cores whenever you need a little more light. Ten chambers. Four regions. One Holy Hall. One thumb, one beam — and a dark palace waiting to shine again.