Last Step icon

Last Step

Ninth Bit
⬇ 1+ downloads
Est. actual: 1
Style: Other
Free
Released: Oct 4, 2026
IAP: $1.09 - $2.29 per item
Contains ads
Rated: Everyone

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  • 🛠Updates actively updated · updated yesterday
Installs since launch
0 1 1 1 Oct 4, 2026 today
Tracking since Oct 6 — growth appears once we have a second daily reading.
Update history
1.0 Oct 4, 2026
Welcome to Last Step.<br>• 315 hand-checked puzzles across three worlds. One rule: count the stones, that is exactly how far you move — and every square you leave collapses behind you.<br>• A new daily puzzle every day.<br>• VS duels on 6x6, 7x7 and 9x9 boards.<br>• No timers, no lives. Plays fully offline, in seven languages.
Only the current version so far — new entries appear as the game ships updates.
Last Step trailer Trailer
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Every square you step off falls into the void. It does not come back. And you don't choose how far a stone travels — the board decides. Count the stones in its row, count the stones in its column: that is exactly how far it must go. No more, no less. So the real question is never "where do I move?" It is "in what order, before I run out of floor?" HOW IT WORKS • A stone's range = stones in its row + stones in its column − 1. • Stones travel in straight lines, exactly their range. • The square a stone leaves collapses. Forever. • Land every stone on a target to finish the level. 210 LEVELS, EVERY ONE SOLVED BEFORE IT SHIPPED Two worlds, twenty regions, 210 puzzles. Each one was solved and graded by machine before release, so there are no unfair levels and no dead ends nobody knew about. World 1 teaches you to look one move ahead. World 2 stops letting you get away with that. THREE STARS Finishing earns one star. Finishing in the fewest moves that exist earns three. Every level has a known shortest solution, and your star is measured against it — not against other players. DUELS Three rounds against an opponent. Three stones each, three shared targets, one board. Level on targets? Fewer moves wins. Both sides play identical conditions — nothing you can buy helps you here. A NEW PUZZLE EVERY DAY A fresh daily puzzle drawn from a pool of 2,720, matched to how far you have come. Then another tomorrow. NO WAITING WHEN YOU LOSE Retry is instant. Always. No ad, no timer, no lives to refill. Seven languages. Plays offline. One hand, one screen.