NEONFALL: Space Shooter icon

NEONFALL: Space Shooter

Northloop
⬇ 100+ downloads
Est. actual: 118
Style: Arcade
Free
Released: Sep 9, 2026
IAP: $1.19 - $27.99 per item
Contains ads
Rated: Everyone

Signals

2 this week · 2 positive All of this week's signals →
  • 📈Installs no measured change since Oct 4 (1 days)
  • 🛠Updates actively updated · updated 6 days ago
Installs since launch
0 59 118 118 Sep 9, 2026 today
0 installs since Oct 4
Update history
1.0 Sep 29, 2026 · seen Oct 4, 2026
Under the hood: NEONFALL can now measure where players get stuck, so the<br>next updates fix the right things. Nothing about the game itself changed.<br>Usage statistics are optional — you can switch them off any time under<br>Settings.
Only the current version so far — new entries appear as the game ships updates.
NEONFALL: Space Shooter screenshotNEONFALL: Space Shooter screenshotNEONFALL: Space Shooter screenshotNEONFALL: Space Shooter screenshotNEONFALL: Space Shooter screenshot
Drag your ship with one finger. It fires by itself. Everything else on screen wants you dead. NEONFALL is a vertical neon space shooter built on a simple idea: start small, end ridiculous. Every run begins with a single blaster. Wave after wave you pick up new weapons and upgrades, and every weapon you take keeps firing alongside the rest — until your ship fills the screen with light. FIGHT THROUGH 20 SECTORS A campaign of 20 sectors, each with its own colors and its own name. Seven sector mutators — debris fields, enemy swarms, elite guards, shield walls, bounty targets and more — keep changing the rules on the way up. 100 BOSS DESIGNS A boss every third wave, five in every sector, each design with its own silhouette and attack pattern. And once you clear sector 5, Boss Rush lines them all up: 100 bosses back to back, no filler waves, until you fall. ENDLESS MODE Unlocked at sector 5 as well. The sector shifts every few waves, mutators reroll, difficulty keeps climbing. One life, one score, one question: how far? A DIFFERENT SHIP EVERY RUN • 26 weapons, from a humble blaster to lasers, railguns, storm cannons and a black hole • Pick weapons and passive upgrades as cards between waves — no two runs build the same • 6 ships to unlock, with real trade-offs: nimble starters, slow brawlers, pure tanks, glass cannons • Companion drones, an ultimate that charges as you score kills, permanent upgrades between runs • Daily missions and achievements on top MADE FOR YOUR PHONE • One-finger controls: drag to dodge, your ship fires automatically • Portrait mode — genuinely playable with one hand • Plays offline — only three things need a connection: in-app purchases, the optional reward videos, and the optional cloud backup • No forced ads — reward videos are optional and never start on their own • In 11 languages Start small. End ridiculous.