🛠Updatesactively updated · updated yesterday · every ~1 days (2 updates tracked)
Installs since launch
+3 installs
since Oct 4
Update history
1.1.1Oct 5, 2026
Chef Survivor 1.1, our biggest update yet!<br>• 30 levels, each with a goal and 3 stars to earn<br>• 3 new kitchens: Breakfast Bastion, Smokehouse Ranch, Spice Bazaar, with 20 new enemies and 3 new bosses<br>• Kitchen hazards: lava vents, conveyor belts, wind, void rifts and more<br>• New chef Sunny and 4 new weapons<br>• Chests with 1, 3 or 5 rewards, spice racks, Heat up to 10<br>• Chase the Gol
1.0.17Oct 4, 2026
Fixes: the game no longer crashes on startup on some devices, and changing the language with the FPS counter on no longer closes the game.
Trailer
The food has had enough. Grab a knife, pick a chef, and see how long you last.
Chef Survivor is a bite-sized roguelike survival game. Your cookware swings on its own — your only job is to move, dodge, and choose the right upgrade when the level-up cards appear. A full run is 30 minutes and ends with a boss that wants you in the pot — or take Quick Cook and get the whole arc in 10.
ONE THUMB, NO PRESSURE
Move with a thumbstick anywhere on the screen. Weapons fire automatically. That's the whole control scheme — playable standing on a bus, one-handed, with the sound off.
BUILD A RUN, NOT A LOADOUT
Start with a single weapon. Every level-up offers a fresh hand of cards: a new weapon, a deeper upgrade, or a passive that changes how everything else behaves. Push a weapon to max level, find its catalyst passive, and it EVOLVES into something far nastier — 34 evolutions to discover, each with its own art and behaviour.
WHAT'S INSIDE
• 15 chefs, each with a different starting weapon and stat curve
• 34 base weapons and 34 evolved forms
• 34 passive items that reshape a build
• 54 enemy types and 15 bosses, from the Angry Tomato to things you should not eat
• 9 stages: a home kitchen, a supermarket at night, a volcano, a freezer, a city street, a sushi bar, a rotting orchard, a fairground, and somewhere much worse
• 5 modes: Classic (30 minutes), Quick Cook (10), Endless, Boss Rush, and a Daily Special everyone plays on the same seed, with its own leaderboard
• 24 goals and a monster album that fills in as you meet them
PROGRESS THAT STICKS
Coins from every run go into permanent upgrades. Lost runs still pay. Chefs level up through mastery, stages and modes unlock as you win, and your save is backed up by Android itself — a new phone restores your progress with no account and no login.
OFFLINE-FIRST, NOTHING TO BUY
Nothing is for sale. There are no in-app purchases at all — no gems to buy, no packs, no premium currency. Optional rewarded videos, every one behind a button that says what it gives: boost a run's coins, take a second chance when a run ends, reroll an upgrade hand, try a locked chef for one run, cook once in a kitchen you have not bought, or take the daily coin bonus. Watch as many as you like — or none. The game never opens one by itself: no timers, no ads between screens, nothing that starts without you pressing it, and walking past any of them costs you nothing you already earned. Everything that affects gameplay is earned in the kitchen. Sign in with Google Play Games if you want leaderboards and cloud save — or don't: guests get every stage, chef and mode, fully playable on a plane.
SMALL AND FAST
Under 15 MB. Every sprite, sound effect and music track is generated by the game's own code rather than shipped as an asset, so the download stays small and the art stays sharp on any screen. Runs at 60 fps on modest hardware, adapts on its own if a device struggles, and hands you the whole graphics panel if you would rather decide yourself — render scale, particles, frame limit, shadows, lighting, screen flashes, all of it, changeable mid-run from the pause menu.
ELEVEN LANGUAGES
English, Turkish, German, Spanish, French, Indonesian, Portuguese, Russian, Japanese, Korean and Traditional Chinese — the whole game, every weapon name and every enemy taunt included, switchable in Settings at any time.
Cook or be cooked.