Revive is now available from your very first game. We fixed the points animation so the score updates when the star reaches the top.
Only the current version so far — new entries appear as the game ships updates.
Trailer
Snap in. Clear out. Combo up.
Drag the pieces, clear lines and columns, and try not to let the grid beat you.
Easy to pick up. Hard to put down. No boring tutorial, no filler. Just the grid, the piece in your hand, and the next move.
• The multiplier climbs. So does your urge to keep going. Chain clears together and the combo grows, each level pays out more than the last. Easy to feel, hard to resist.
• No rush. There's no timer pushing your move. The pressure only starts when the board runs out of room.
• Every clear lights up the game. Color, glow, and a satisfying pop every time a line disappears.
WHEN IT HEATS UP
One line is good. Two in a row are better. Keep clearing and watch the multiplier climb: x2, x3, x4… The further you push the combo, the more points roll in, and the harder it gets to want to stop. It's the kind of streak that has you swearing this is the last one. And then playing one more.
THE RUN
Find the space. Tap, drag, fit — that's all it takes to start.
Hold the streak. Every line you chain together pushes the combo and the score up with it.
Beat that one. Hit the end? Perfect excuse for one more run.
Your next best score is one tap away. You can start rehearsing the excuse: just one more run.
No account. No login. No pressure. Just a grid, a combo you understand, and as many runs as you want.