Only the current version so far — new entries appear as the game ships updates.
Trailer
The trace is already running. Five corporate nodes are open, and every packet you send is a read on whether you get out ahead.
Neon Cities: Lost Memories reimagines a classic two-player strategy card game as a one-on-one duel against the machine.
HOW A RUN GOES
Each node accepts data packets in ascending order only. Opening one costs you 20 points up front, so a node you cannot finish is a node you should never have touched. Overclock multiplies whatever its node ends up worth — including the losses. Push eight or more cards into a single node, Overclock included, and you take the Full Breach bonus.
Every turn is the same small, sharp question: send a packet or burn it, and which one can you afford to hand the opponent.
WHAT IS IN IT
- A single-player duel against an opponent that reads the board and plans its moves
- Three security levels, from a relaxed run to an opponent that thinks several moves ahead
- No account, no sign-in; the game itself runs on your device
- Follows your device language, and you can switch it in Settings
- Built for one hand on a phone
The opponent plays by the same rules you do and never sees your hand.