Smoother play: the whole screen no longer redraws on every merge, so animations are cleaner and the game uses less battery. Full edge-to-edge support on Android 15 and 16. Fixed a case where an interrupted ad could leave the game stuck. Updated the libraries behind ads.
Only the current version so far — new entries appear as the game ships updates.
Chain them, double them, grow them. Hit the target before the moves run out.