1.5.1
Nov 12, 2026
- Salvage: every job leaves materials to haul home, build with or sell at the daily market.<br>- Build Rosa's Tower in the HQ: 15 stages, each lowered in by the crane.<br>- Side jobs and bids on cleared jobs, up to 3 paid of each every 4 hours.<br>- Buildings now have windows, doors, roofs and signs; boss jobs look like their landmarks.<br>- Every job's third star can now be earned.
1.2.1
Oct 31, 2026
- Bigger buildings, a real difficulty curve and a boss to end every zone.<br>- Star goals: chains, move limits, leave the neighbours alone.<br>- A results screen worth the wait.<br>- Hard Hat mode after job 100: 3-star budgets, no pay.<br>- A new daily twist each weekday, plus streak rewards.<br>- Crates, new blast and block looks, zone Gold trophies.<br>- Hints when you are stuck, and a bank resc
1.0.0
Oct 2, 2026 · seen Oct 16, 2026
DEMOLISH 1.0.0, the first release.<br>- 100 demolition jobs across 5 zones, from a garden shed to the Impossible Citadel<br>- 6 tools: Hammer, Dynamite, Wrecking Ball, Acid Drip, Crane Grab and Earthquake<br>- Glass, wood, stone, metal and rubber that each behave differently<br>- Stars, profit, a company bank, Tool Workshop upgrades and 21 trophies<br>- A new Daily Demolition job every day<br>No a