HyperSnake: Snake Arena icon

HyperSnake: Snake Arena

Hyper Hollow Games
⬇ 1,000+ downloads
Est. actual: 2,263
Style: Arcade
Free
Released: Apr 13, 2026
IAP: $0.99 - $24.99 per item
No ads
Rated: Everyone

Signals

1 this week · 1 positive All of this week's signals →
  • 🛠Updates actively updated · updated 16 days ago
Installs since launch
0 1.1K 2.3K 2.3K Apr 13, 2026 today
Tracking since Sep 25 — growth appears once we have a second daily reading.
Update history
1.78 Sep 9, 2026 · seen Sep 25, 2026
Your solo runs count again.<br><br>If your board settings came from an older build, the game stopped recognising them, and every run since has quietly stayed out of the Ladder and off the Play Games leaderboards. Settings snap back to EASY or HARD on first launch and your scores start landing again.
Only the current version so far — new entries appear as the game ships updates.
HyperSnake: Snake Arena trailer Trailer
HyperSnake: Snake Arena screenshotHyperSnake: Snake Arena screenshotHyperSnake: Snake Arena screenshotHyperSnake: Snake Arena screenshotHyperSnake: Snake Arena screenshotHyperSnake: Snake Arena screenshotHyperSnake: Snake Arena screenshotHyperSnake: Snake Arena screenshot
Cut a bigger snake off head-first and it crashes into your side, drops its whole length as food, and you scoop the lot. That is HyperSnake: a neon snake arena where you slither, grow and outlast up to 22 AI snakes. Plays offline, on phone or tablet, no Wi-Fi needed. The arena loop You start small. Food spawns across the map and grows you a few segments at a time. Touch another snake's body and you are done. Cut a longer snake off at the head and it crashes into your side, drops everything it was carrying, and you take the lot. The longest snake on the field wears the crown and pulls a small speed bonus. Level up, pick a power Score turns into XP, and every level hands you a permanent upgrade to choose. A wider pull on nearby food. A faster snake. A longer start. Or one of the two active skills: a ring that wipes out the snakes it catches, and a shield that makes you untouchable for a few seconds. Ranks stick to your profile, so run forty is nothing like run one. The Food Tornado Eat enough and the whole board lifts. Every orb on the map spirals into your head and lands in a single hit. The next one costs more than the last, so the third tornado of a run is properly earned. Boss snakes and gardens Every snake you put down drops mana. Fill the meter and a portal tears open onto a walled garden: a fountain throwing water, three guarded snakes loose in it, and a golden key waiting at the end. Spend the key and you get the boss. It is far wider than you, it does not die to one hit, and it wears the style it is guarding for the whole fight. Six realms, six bosses. Six styles On Fire, Freezing, Jungle, Stone, Thunder and Neon. Each one repaints the snake head to tail, trails its own particles, and reskins your ring into a Fire Ring, a Frost Nova or a Lightning Ring. Buy one with HyperGold, or beat its realm and the store opens on the style you just fought. Why HyperSnake - Smooth 60 FPS, built for phone screens - Plays offline, perfect for flights and the subway - Joystick that follows your thumb, optimized for touch - No ads inside the round - 1v1 Arena when you want a live opponent instead - Global Google Play Games leaderboard - HyperGold carries across every Hyper game How a round goes - Steer with the joystick, eat food to grow - Cut across a longer snake so it crashes and drops its length - Fire the ring when three of them close on you at once - Bank mana, clear the garden, carry the key in, fight the boss - Avoid your own tail, the arena edge, and anything longer than you A snake game for the commute home and the spare ten minutes between meetings. Slither, eat, hunt, breathe. Built by Hyper Hollow Games.