PlayStore Radar

Exit Interview: Roguelike RPG icon
Exit Interview: Roguelike RPG
hourafter
50+ downloads
Est. actual: 57
Style: Role Playing
5.59 USD
Released: Apr 8, 2026
Installs since launch
0 29 57 Sep 17: 57 installsSep 18: 57 installs 57 Apr 8, 2026 today
0 installs since Sep 17
Update history
1.7.1 Sep 8, 2026 · seen Sep 18, 2026
v1.7.1 — Orientation, Revised<br>• Union Rep is now the starter and preselected character; Old Timer is also available from day one<br>• Floor 1 puts a ranged weapon and consumable in the starting room<br>• Touch fixes: Dash follows movement direction, blocked Dashes cost nothing, and tapping yourself waits<br>• Help now explains auto-walk<br>• Larger, clearer controls and inventory text; settings
Only the current version so far — new entries appear as the game ships updates.
Exit Interview: Roguelike RPG screenshotExit Interview: Roguelike RPG screenshotExit Interview: Roguelike RPG screenshotExit Interview: Roguelike RPG screenshotExit Interview: Roguelike RPG screenshotExit Interview: Roguelike RPG screenshotExit Interview: Roguelike RPG screenshotExit Interview: Roguelike RPG screenshot
EXIT INTERVIEW is an offline turn-based roguelike RPG where office bureaucracy has accidentally become a pixel-art dungeon crawler. Climb ~50 procedural departments across 23 civilizations, loot cursed office supplies, fight department-head bosses, and deliver your resignation to the CEO. No ads, no loot boxes, no energy timers, no subscriptions, no corporate wellness program pretending to be a reward loop. You wake up at your desk. You don't remember how long you've been here. BABEL Corp's org chart is vertical. Nobody remembers approving that, but the policy binder is taller than you and has teeth marks on it. Every floor is a department. Every department is also, somehow, a civilization. Stone Age Accounting is below Medieval Compliance. Industrial Safety has been under review for eighty years. The snack machines require keycards. Everyone agrees this is probably normal. Your resignation has been denied by six managers, three committees, and an automated HR portal that only accepts PDFs during a full moon. There is one remaining approver: the CEO. A pixel-art, turn-based roguelike dungeon crawler with permadeath and tactical RPG combat — short sessions, infinite replay.