Only the current version so far — new entries appear as the game ships updates.
Heather Cloister is a quiet single-player pastime. Eight stone niches stay on a square. Four herb bundles wait in the open court. A mark outside some niches names the herb that belongs there.
Choose a bundle and set it in an empty niche. Opposite niches must hold the same herb. Neighboring niches cannot share a herb. Nettle cannot sit in a corner. Every mark has to match. When all eight niches are filled, close the court.
Each court asks for a higher score. A failed close burns the wick. The court ends if the wick is gone before the goal. There is no account and no real-world goods.