Tracking since Oct 6 — growth appears once we have a second daily reading.
Update history
1.0.0Sep 29, 2026 · seen Oct 6, 2026
Initial release with three journeys and nine carriage challenges, two-rail timing gameplay, the optional Latch Pin, pause and resume, background music and sound effects.
Only the current version so far — new entries appear as the game ships updates.
A pocket garden journey, one crossing at a time.
Fidmora Tango is a portrait 2D timing game set in a leafy train-car garden. Watch the gates and tap the glowing bamboo spirit when its rail says GO. A crossing takes a moment, so the opening must last long enough to let the spirit through.
Two clean crossings make one pair. The active rail switches after every successful crossing, creating a back-and-forth rhythm. Complete three pairs in each carriage and guide all three carriages through the journey.
Choose from Morning Dew, Rain & Fern and Afterglow, with nine carriage challenges across the three journeys. Gate openings become tighter as the challenges progress. Each journey has a four-minute active timer and ends after five mistakes; a mistake resets the pairs in the current carriage.
An optional Latch Pin extends the next opening on the active rail by 0.3 seconds. Pause freezes the gates and the journey clock, so the next beat can wait.
Soft garden artwork, an animated bamboo spirit, background music and sound effects accompany each crossing. Audio can be muted from the game. A completed journey shows your active time and mistakes, with options to replay or return home.