Tracking since Oct 6 — growth appears once we have a second daily reading.
Update history
1.0Sep 30, 2026 · seen Oct 6, 2026
Only the current version so far — new entries appear as the game ships updates.
Win is designed to work entirely without an internet connection. All three games, Pong, Doodle Jump, and Ball Dodge, run locally on the device, and every feature of the app, including the Shop, Achievements, Statistics, and daily challenge, operates without requiring network access.
This offline-first design means Win is available anywhere: on a plane, underground, in areas with poor signal, or on a device with mobile data turned off. The full feature set is always accessible regardless of connectivity.
Game mechanics in all three titles are fully self-contained. Pong's AI runs locally, Doodle Jump's world generates locally, and Ball Dodge's escalation logic runs on device. No server-side logic or content delivery is involved in any game session.
Statistics, achievement progress, daily challenge state, and coin balances are stored in local app storage. They persist between sessions automatically and are not dependent on any external service to save or load.
Win's offline design also means there are no authentication delays, no loading spinners waiting for server responses, and no risk of features becoming unavailable due to server downtime. The app works the same today as it will next year.