Dino Dash fixed — the jungle was capped at 4 enemies however deep you went, and splitters and sentinels could never spawn there at all. Now the pack grows as you descend.<br><br>New: an optional daily reminder when a Heist unlocks — it knows if you're on a streak.<br>New: music credits screen.<br>Weekly events renamed (Blackout, Frenzy, Colossus) so they stop clashing with world names.<br>Menu
Only the current version so far — new entries appear as the game ships updates.
Snatch the jewels, skim past the guards, and dash away. A slow-mo arcade heist.