Loop Slime: Merge & Evolve icon

Loop Slime: Merge & Evolve

Sugarscone
⬇ 500+ downloads
Est. actual: 590
Style: Merge
Free
Released: Aug 25, 2026
No in-app purchases
No ads
Rated: Everyone

Signals

2 this week · 2 positive All of this week's signals →
  • 📈Since Sep 23 +2 installs over 2 days
  • 🛠Updates actively updated · updated 26 days ago
Installs since launch
0 295 590 590 Aug 25, 2026 today
+2 installs since Sep 23
Update history
1.0.2 Aug 31, 2026 · seen Sep 23, 2026
Only the current version so far — new entries appear as the game ships updates.
Loop Slime: Merge & Evolve trailer Trailer
Loop Slime: Merge & Evolve screenshotLoop Slime: Merge & Evolve screenshotLoop Slime: Merge & Evolve screenshotLoop Slime: Merge & Evolve screenshotLoop Slime: Merge & Evolve screenshotLoop Slime: Merge & Evolve screenshotLoop Slime: Merge & Evolve screenshotLoop Slime: Merge & Evolve screenshot
■ Merge. Feed. Evolve. Merge matching foods on the board to make better meals, then drag them straight to your slimes mid-battle. What you feed them becomes their stats, and the balance of those stats decides how they evolve. You don't pick the evolution. You cook it. ■ The Loop · Merge — combine foods from your generator into higher tiers. · Feed — drag a meal onto a slime. Satiety and stats rise on the spot. · Evolve — hand a full slime an evolution stone and it takes the form its diet earned. · Battle — set up to three slimes in formation and they fight the waves on their own. ■ What Makes It Fun · The same slime grows into a different shape and a different attack style per diet. · Forms split into single-target and area attacks, so front-and-back placement matters. · Retired slimes leave their lineage behind as talents that make the next run stronger. · Fill the evolution codex hunting for forms you haven't seen yet. · Every chapter changes the backdrop and the monsters, with a boss every 10 levels. ■ Easy To Play · Battles run themselves. You only merge and feed. · Progress saves after every action. Leave and come back whenever. · One-handed portrait play. Works offline.