The first release of Topple.<br><br>48 hand-checked levels across four chapters, five kinds of can, and a physics engine written from scratch so every collapse is worked out rather than animated. Eight balls and four boosts to earn with coins from playing.<br><br>No ads, no purchases, no account, no internet. One thumb, one drag, one release.
Only the current version so far — new entries appear as the game ships updates.
Pull back the slingshot and bring the whole stack of tins crashing down.