Brick Blaster icon

Brick Blaster

The Creative App Studio
⬇ 500+ downloads
Est. actual: 815
Style: Arcade
Free
Released: Aug 21, 2026
No in-app purchases
Contains ads
Rated: Everyone

Signals

1 this week · 1 positive All of this week's signals →
  • 🛠Updates actively updated · updated 2 days ago
Installs since launch
0 408 815 815 Aug 21, 2026 today
Tracking since Sep 26 — growth appears once we have a second daily reading.
Update history
1.1.0 Sep 23, 2026 · seen Sep 26, 2026
- New: choose how bricks sound - Stone, Metal, Crystal, Glass, Wood, Bell, Wind Chime, Bubble, Arcade or Drum<br>- Fixed: scores and levels could be lost after an update. Your progress is now backed up on the device and restored automatically
Only the current version so far — new entries appear as the game ships updates.
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Deep inside a forgotten temple, a golden relic ball is loaded into the launcher. Drag, aim, release — and watch it tear through walls of carved stone. Brick Blaster is a physics brick-breaker built for one thumb. Every shot is a puzzle: line up the dotted trajectory, thread a gap, and let a single ball ping between glyph blocks for a dozen free hits. DRAG. RELEASE. DEMOLISH. The angle you pick decides whether you clear a whole row or waste the volley. Bounce prediction shows you the first two wall ricochets before you commit. FOURTEEN CARVED RELICS, EACH SHATTERING ITS OWN WAY These are not flat rectangles. Sun stone cracks into gold flakes. Obsidian splits into black glass. Magma rock bursts in embers and a shockwave. Sandstone collapses into dust. Copper throws sparks, jade rings like crystal, amber resin oozes. Every material has its own relief-carved glyph, its own particles and its own sound. THE CLIMB — A MOUNTAIN WITH NO SUMMIT Every level is a camp on a switchback trail up the mountainside. The trail never ends: levels are unlimited, and each camp remembers the best score you have ever banked on it. Tap any camp you have reached to replay that exact level. 102 THEMES TO COLLECT Ancient, Snow, Desert, Forest, Ocean, Volcano, Jungle, Cosmic, Neon, Candy, Steampunk, Gothic, Cyber, Sakura, Autumn, Coral and Aurora — each in six graded shades. Every theme re-skins the whole temple: the chamber light, the stonework and the colour every relic is carved from. FIVE TEMPLE CHAMBERS Descend from the Sun Temple through the Jungle Ruins, the Cenote Depths, the Obsidian Vault and finally the Fire Pyramid. Each chamber changes the light, the stonework and the relics you face. POWER-UPS THAT CHAIN - Ball multipliers grow your volley from 1 to 100+ - Row and column lasers wipe a whole line and set off everything they touch - Mega bombs blast a 3x3 crater - Prism deflectors bend your stream into pockets you could never hit directly BUILT TO FEEL GOOD - Custom rendering with real lighting, bevels, cast shadows and carved relief - 2x and 4x fast-forward when a volley takes its time - Instant recall to pull every ball home - Precise haptics and a fully synthesised sound engine FAIR WITH YOUR TIME No forced ad every round. Ads you actually watch are ones you chose — revive a lost run, or double your final score. Nothing is locked behind a paywall and there is no energy meter. NO ACCOUNT. NO INTERNET NEEDED. The whole game runs on your device. Scores, unlocked chambers and your current run stay on your phone. Play on a plane, on the metro, anywhere. How deep into the temple can you get before the stack reaches the launcher?