Chronostone: Match 3 Puzzle icon

Chronostone: Match 3 Puzzle

Stoyan Paskov
⬇ 500+ downloads
Est. actual: 772
Style: Match 3
Free
Released: Sep 12, 2026
IAP: $2.29 - $59.99 per item
Contains ads
Rated: Everyone

Signals

2 this week · 2 positive All of this week's signals →
  • 📈Installs no measured change since Oct 4 (1 days)
  • 🛠Updates actively updated · updated 2 days ago
Installs since launch
0 386 772 772 Sep 12, 2026 today
0 installs since Oct 4
Update history
1.3.6 Oct 4, 2026
What&#39;s new:<br>- Smoother falling: fixed brief freezes when gems and relic fragments crossed paths<br>- Timeless rebalanced: difficulty labels now tell the truth on every rung of the ladder<br>- Level 91 reworked: fairer board, more moves<br>- Warp levels: obstacles can no longer block a portal&#39;s exit<br>- Minor fixes and performance improvements
Only the current version so far — new entries appear as the game ships updates.
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Time is coming apart, and someone has to put it back. Iris keeps a workshop full of clocks that no longer agree with each other. The Chronostones that held history together have been scattered across the ages, and Obsidian is picking them up one by one. You match gems. That turns out to be enough. SIX ERAS, ONE BROKEN TIMELINE Climb the Classic tower through crystal caves, volcanic peaks, sky temples and the shadow realm. Then fall through time: the sands of ancient Egypt, the steam and brass of the Mechanical Renaissance, the neon grid of the Neon Horizon, the frozen plains of the Ice of Eternity, and the prehistoric chaos of the Jurassic Archive. Every era plays differently, because every era is built differently. 100 LEVELS THAT ARE NOT THE SAME LEVEL 49 distinct board shapes across the campaign. Combs, spines, twin towers, crevasses, hives, aqueducts, scaffolds. A board that is a full grid plays nothing like a board split into two three-wide towers, and the game asks you to notice. Score targets, colour collections, obstacle clears, boss fights and artifact hunts. Ten boss encounters, each one a different problem rather than a bigger health bar. MECHANICS THAT BELONG TO THEIR ERA Steam conveyors and gear zones. Laser barriers and a sealed spine that opens halfway through the level. Drifting ice columns. Stampede rows. Time portals that carry gems from one side of a broken board to the other. Line blasts, time bombs, chrono stars and a butterfly that decides for itself where it is most needed. WHAT YOU ARE COLLECTING Sixteen artifacts, three fragments each, hidden across the campaign. A Chronostone from every era boss. Fragments fall by gravity, not by luck alone — get the lane open and the tile comes home.