New: the planets of a system sit on a hex grid – each with image, status and name.<br>• Starter missions with rewards: six steps from outpost to first conquest<br>• Fleets find their target with one tap: "Targets nearby", sorted by travel time<br>• Battle and invasion reports stay available for the whole round<br>• Ordered too many? Yard and barracks build as many as currently possible<b
Only the current version so far — new entries appear as the game ships updates.
One turn an hour, one round over weeks. Space strategy without the rush.